Upper helm base mesh done. Time to redesign stuffs and further redefine the mesh.
Sunday, January 12, 2014
Saturday, January 11, 2014
WIP02 Comicon 2014
Did a quick blocking out for the upper section of the helm. With this base mesh in position, this should help me alot in further redefine the rest of the armor.
Gameartisans Comicon 2014 forum link for this thread >> http://www.gameartisans.org/forums/threads/62632-Comicon-3D-mdreed-Berserk-Gats-Final
Gameartisans Comicon 2014 forum link for this thread >> http://www.gameartisans.org/forums/threads/62632-Comicon-3D-mdreed-Berserk-Gats-Final
WIP01 Comicon 2014
Work In Progress: Further polymodeling progress for the armor in Max. It is still rough but the base mesh should help me alot to fill in more detail soon. Though I had more ideas in mind that I would like to develop from this base mesh. I should sketch out the final pose and look what the end result look like rather than keeping everything in mind. My goal is to achieve a battle worn Guts look in the end.
Quick link to Gameartisans Thread >> http://www.gameartisans.org/forums/threads/62632-Comicon-3D-mdreed-Berserk-Gats-Final
Anyway, here are my current Max polymodeling progress:
Quick link to Gameartisans Thread >> http://www.gameartisans.org/forums/threads/62632-Comicon-3D-mdreed-Berserk-Gats-Final
Anyway, here are my current Max polymodeling progress:
Friday, January 10, 2014
Happy New Year! late wish! and Comicon 2014
Wow, this is kind of embarrassing but I m gonna wish a HAPPY NEW YEAR! been busy with stuffs at studio and currently participating Comicon 2014. I will try my best to make sure that I completed the work for Comicon this time. Feel free to check out the link below to my progress in Comicon 2014 >> http://www.gameartisans.org/forums/threads/62632-Comicon-3D-mdreed-Berserk-Gats-Final
Title: BERSERK GATS
Subscribe to:
Posts (Atom)