Saturday, January 11, 2014

WIP01 Comicon 2014

Work In Progress: Further polymodeling progress for the armor in Max. It is still rough but the base mesh should help me alot to fill in more detail soon. Though I had more ideas in mind that I would like to develop from this base mesh. I should sketch out the final pose and look what the end result look like rather than keeping everything in mind. My goal is to achieve a battle worn Guts look in the end.

Quick link to Gameartisans Thread >>

 Anyway, here are my current Max polymodeling progress:  photo BerserkGuts03.jpg  photo BerserkGuts04.jpg

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